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* from \"-!../../../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../../../node_modules/css-loader/index.js??ref--8-oneOf-1-1!../../../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../../../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Friction.vue?vue&type=style&index=0&id=6de22a96&prod&lang=scss&\"","var render = function render(){var _vm=this,_c=_vm._self._c;return _c('div',[_c('h3',{ref:\"intro\"},[_vm._v(\"\\n Friction: A Contact Force\\n \")]),_c('p',[_vm._v(\"\\n Frictional force (commonly referred to as just friction) is a form of contact force. Contact force, as the name suggests, is a force that arises when an object comes in contact with another object. Examples involving contact between two objects include a book resting on a desk, a ball rolling on the floor, or a sled sliding across snow or ice. There are two components of contact force. The component of the contact force that acts normal of the surface is called the normal reaction (often denoted by \\\\(N\\\\) ). The component of the contact force that acts tangential to the contact surface is called the frictional force (often denoted by \\\\(F_R\\\\)).\\n \")]),_c('h3',{ref:\"deep_dive\"},[_vm._v(\"\\n Types of Friction: Static vs. Kinetic\\n \")]),_vm._m(0),_c('h3',{ref:\"playgraph\"},[_vm._v(\"\\n MagicGraph | Static Friction Explained\\n \")]),_c('p',[_vm._v(\"\\n The MagicGraph below explain the concept of static friction.\\n \")]),_c('v-responsive',{attrs:{\"aspect-ratio\":1}},[_c('v-layout',{attrs:{\"justify-center\":\"\"}},[_c('div',{staticClass:\"edliy-box-about\",attrs:{\"id\":\"jxgbox1a\"}})])],1),_c('v-responsive',{attrs:{\"aspect-ratio\":1}},[_c('v-layout',{attrs:{\"justify-center\":\"\"}},[_c('div',{staticClass:\"edliy-box-about\",attrs:{\"id\":\"jxgbox1\"}})])],1)],1)\n}\nvar staticRenderFns = [function (){var _vm=this,_c=_vm._self._c;return _c('p',[_vm._v(\"\\n Friction is a resistive force - meaning it always acts to oppose the relative motion between two surfaces. Depending on whether the relative motion is impending or has already begun, the friction force can be classified as static or kinetic. \"),_c('br'),_vm._v(\"\\n Consider a lawn mower with mass \\\\(m\\\\) at rest on a horizontal lawn.\\n The force due to gravity \\\\(W = mg\\\\) acts downward — which is cancelled by the normal reaction at the contact surface.\\n Upon considering the equilibrium of forces in normal direction we obtain\\n $$R_N = W = mg$$\\n Now, consider a horizontal force \\\\(F_{ext} \\\\) applied on the mower.\\n Experience tells us that a small applied force does not set the mower in motion — only when the force exceeds a certain magnitude, the block moves.\\n However, according to the laws of motion, if \\\\(F_{ext}\\\\) were the only force acting on the block, the block would be immediately\\n set in motion with an acceleration \\\\(a = F_{ext}/m\\\\), however small this acceleration is. The fact that the block remains at rest until the applied force reaches a certain magnitude implies that there must be a resistive force active in the horizontal direction that opposes the applied force \\\\(F_{ext}\\\\). This resistive force opposing the impending relative motion between the mower and the lawn\\n is known as static frictional force, and is often denoted by \\\\(F_s\\\\). The subscript \\\"s\\\" is used to denote static friction in contrast to kinetic friction (which we will discuss next).\\n \"),_c('br'),_vm._v(\"\\n Note that the static friction is a reactive force, meaning it arises in response to the applied external force,\\n and cannot exist by itself. Up to a certain value, as the applied force \\\\(F_{ext}\\\\) increases, the frictional force \\\\(F_s\\\\) also increases, remaining equal and opposite to the applied force, and hence keeping the block at rest. This is why it is called static friction.\\n However, the static friction has an upper limiting value (denoted by \\\\((F_s)_{max}\\\\)), and as a result, it cannot prevent the block from sliding indefinitely. Once the applied force exceeds this limiting value,\\n the block is set in motion. Experiments have shown that the limiting value of static friction \\\\((F_s)_{max}\\\\)\\n varies in proportion to the normal reaction:\\n $$(F_s)_{max} = \\\\mu_s N$$\\n The constant of proportionality \\\\(\\\\mu \\\\) is called the coefficient of static friction,\\n and depends only the nature of contacting surfaces. The law of static friction can thus be written as:\\n $$F_s \\\\le \\\\mu_s N $$\\n \"),_c('br'),_vm._v(\"\\n Experiments have also shown that once the sliding has started, the frictional force opposing the relative motion drops from its limiting value \\\\(F_s)_{max}\\\\) to a lower value. The frictional force acting between two surfaces that are in relative motion is called sliding (or kinetic) friction and is denoted by \\\\(f_k\\\\). The sliding friction, like static friction, has been found to be independent of the area of contact and the sliding velocity. Further, it has been shown to be obeying a law similar to that for static friction:\\n $$F_k = \\\\mu_k N $$\\n where \\\\(\\\\mu_k\\\\) is known as the coefficient of kinetic friction.\\n \")])\n}]\n\nexport { render, staticRenderFns }","const Boxes = {\r\n box1: function () {\r\n\tJXG.Options.board.minimizeReflow = 'none';\r\n var brd1 = JXG.JSXGraph.initBoard('jxgbox1',{boundingbox: [-3, 22, 17, -4],keepaspectratio: true, axis:false, ticks:false, grid:true, showCopyright:false, showNavigation:false, pan:{enabled:false}, zoom:{enabled:false}});\r\n\tvar resize = function () {\r\n brd1.resizeContainer(brd1.containerObj.clientWidth, brd1.containerObj.clientHeight, true);\r\n brd1.fullUpdate();\r\n };\r\n window.onresize = resize;\r\n\tbrd1.options.layer['point'] =9;\r\n\tbrd1.options.layer['segment'] =6;\r\n brd1.options.layer['polygon'] =2;\r\n brd1.options.layer['image'] =8;\r\n\tbrd1.create('text', [4, 20, 'Can You Get Puppy His Food?'], {fixed:true, fontSize:function(){return 32*brd1.canvasHeight/800}, cssStyle:'fontFamily:Oswald;'});\r\n\t\tbrd1.create('text', [0, 18, 'Tip: Friction is your friend! It keeps the bowl from sliding down the ramp.'], {fixed:true, fontSize:function(){return 20*brd1.canvasHeight/800}, cssStyle:'fontFamily:Oswald;'});\r\n\t\r\n\t var mu = brd1.create('slider', [[0, 12],[6, 12],[0.1, 0.2, 1.2]], {baseline:{strokeWidth:7, strokeColor:'grey'},highline:{strokeWidth:7, strokeColor:'black'}, name:'μ',size:8,face:'square', fillColor:'grey',strokeColor:'black', withTicks:false, label:{fontSize:function(){return 20*brd1.canvasHeight/800}, cssStyle:'fontFamily:Oswald;'}});\r\n\t\t\t//\r\n\t\t\tvar circc=brd1.create('arc', [[0,0],[5, 0], [5*20/Math.sqrt(544),5*12/Math.sqrt(544)]],{visible:true, strokeWidth:0.5, strokeColor:'black', dash:1, center:{visible:false}, radiuspoint:{visible:false}, anglepoint:{visible:false}});\r\n\t //\r\n\t\t\tvar lev =brd1.create('glider', [5, 0, circc], {face:'circle', size:3, name:'Drag Me to Lift!', strokeColor:'black', label:{fontSize:function(){return 18*brd1.canvasHeight/800}, cssStyle:'fontFamily:Oswald'}});\r\n\t\t\t//\r\n\t\t\tbrd1.create('segment', [[0,0],[20,12]],{strokeColor:'black', dash:1, strokeWidth:1});\r\n//\r\n\t\t\tvar A =brd1.create('point', [20,0],{visible:false});\r\n\t\t\tvar B =brd1.create('point', [0,0],{visible:false});\r\n\t\t\tvar sng =brd1.create('angle', [A,B,lev],{radius:6, visible:false, fillOpacity:0, dash:1, strokeColor:'black', label:{fontSize:22, cssStyle:'fontFamily:Oswald; fontColor:black'}});\r\n\t\t\t//\r\n\t\t\t//var circ=brd1.create('segment', [[20,0],[20,+12]],{visible:false});\r\n\t\t\tbrd1.create('segment', [[0,0],[20,0]],{strokeColor:'black', dash:1, strokeWidth:1});\r\n\t\t\tvar sld =brd1.create('point', [20, function(){return 20*Math.tan(sng.Value())}], {face:'square', size:4, name:'', shadow:true, strokeColor:'black', visible:false});\r\n\t\t\tbrd1.create('polygon', [[0, 0], [20,0], sld],{vertices:{visible:false, fixed:true}, borders:{visible:false}, fillColor:'brown', fillOpacity:1.0});\r\n\t\t\tbrd1.create('polygon', [[20, 0], [24,0], [24,12], [20, 12]],{vertices:{visible:false, fixed:true}, borders:{visible:false}, fillColor:'grey', fillOpacity:1.0});\r\n\t\t\tbrd1.create('polygon', [[0, 0], [24,0], [24,-5], [0, -5]],{vertices:{visible:false, fixed:true}, borders:{visible:false}, fillColor:'grey', fillOpacity:1.0});\r\n//brd1.create('polygon', [[0, 0], [0,function(){return sld.Y()}], sld],{vertices:{visible:false, fixed:true}, borders:{strokeColor:'black'}, fillColor:'grey', fillOpacity:1, visible:function(){if(sld.Y()<0){return true}else{return false}}});\r\n\t\t\t//var bowl2 = brd1.create('image', ['assets/bowl2.svg', [16.5, -2],[2.0,2.0]],{rotate:function(){return sng.Value()*180/Math.PI}});\r\n\t\t\tbrd1.create('text', [4,5, function(){return sng.Value().toFixed(2);}]);\r\n//var vel = brd1.create('slider', [[-2, 3],[-2, 10],[5, 8, 15]], {name:'velocity', snapWidth:0.01});\r\n\t\t\t//var vel =brd1.create('input', [0, 8, 8.0, '']);\r\n//var acc = brd1.create('slider', [[0, 9],[4, 9],[0, 1, 90]], {name:'ang'});\r\n\t\t\tvar x = 0;\r\n\t\t\tvar y = 0;\r\n\t\t\tvar r = 20;\r\n\t\t\tvar dt = 0.02;\r\n\t\t\tvar tf=0;\r\n\t\t\tvar i=0;\r\n\t\t\tvar sldd =brd1.create('point',[function(){return r*Math.cos(sng.Value())}, function(){return r*Math.sin(sng.Value())}] , {visible:false});\r\n var tRot = brd1.create('transform', [function(){return sng.Value();}, sldd], {type:'rotate'}); \r\n\t\t\tvar bowl1 = brd1.create('image', ['/assets/bowl1.svg',[function(){return r*Math.cos(sng.Value())-2}, function(){return r*Math.sin(sng.Value())}],[2,2]]);\r\n\t\t\ttRot.bindTo(bowl1);\r\n\t\t lev.on('drag', function(){return r=Math.sqrt(sld.X()*sld.X()+sld.Y()*sld.Y());});\r\n\t\t\tvar run = function(){\r\n\t\t\t\tif(mu.Value()/Math.tan(sng.Value())>=1){\r\n\t\t\t\t i=0;\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t i=1;\r\n\t\t\t\t}\r\n\t\t\t\ttf +=i*dt;\r\n\t\t\t\tr -= 9.8*Math.sin(sng.Value())*tf*dt;\r\n\t\t\t\tx = r*Math.cos(sng.Value());\r\n\t\t\t\ty = r*Math.sin(sng.Value());\r\n\t\t\t\tbowl1.moveTo([x,y]);\r\n\t\t\t\tif(r>=0){\r\n\t\t\t\tsetTimeout(run, 0);}\r\n };\r\n\t\t\tlev.on('up', function(){i=0; tf=0; run()});\r\n\t\t brd1.create('image', ['/assets/rubish.svg', [-2.75, -2.5],[2.5,2.5]]);\r\n\t\t\tbrd1.create('image', ['/assets/dog.svg', [20, 11.75],[2.5,2.5]]);\r\n\t\t\t//brd1.create('image', ['assets/bowl1.svg',[function(){return (r-2)*Math.cos(sng.Value())}, function(){return (r-2)*Math.sin(sng.Value())}],[2,2]]);\r\n\t\t\t\r\n\t\t\t//brd1.create('text', [0, 5, function(){return 'α = ' +(sng.Value()*180/Math.PI).toFixed(2) +'o'}],{fontSize:18, cssStyle:'fontFamily:Oswald'});\r\n },\r\n box2: function(){\r\n\t var brd2 = JXG.JSXGraph.initBoard('jxgbox1a',{boundingbox: [-10, 17, 10, -3],keepaspectratio: true, axis:false, ticks:false, grid:false, showCopyright:false, showNavigation:false, zoom:{enabled:false}, pan:{enabled:false}});\r\n var resize = function () {\r\n brd2.resizeContainer(brd2.containerObj.clientWidth, brd2.containerObj.clientHeight, true);\r\n brd2.fullUpdate();\r\n };\r\n\t\tbrd2.options.layer['point'] =12;\r\n\t\tbrd2.options.layer['line'] =9;\r\n\t\tbrd2.options.layer['arrow'] =9;\r\n\t\tbrd2.options.layer['polygon'] =2;\r\n\t\tbrd2.options.layer['image'] =8;\r\n\t\twindow.onresize = resize;\r\n\t brd2.suspendUpdate();\r\n\tbrd2.create('text', [-9, 16, 'Static Friction'], {fixed:true, fontSize:function(){return 32*brd2.canvasHeight/800}, cssStyle:'fontFamily:Oswald;'});\r\n //*************************************************//\r\n //all var should be lower case.\r\n //constants\r\n //var g = 9.8;\r\n var a =10;\r\n var b = 0.75;\r\n var c =-0.25;\r\n var e =1.5;\r\n var d = 2;\r\n var s =-4;\r\n var g = 9.8;\r\n brd2.create('axis',[[0.0,4.0],[4.0,4.0]],{name:'F_{ext}(N)', withLabel:true, grid:true, label:{position:'urt', CssStyle:'fontFamily:Oswald', offset:[-40, 20], fontSize:function(){return Math.round(16*brd2.canvasWidth/500.)}}});\r\n brd2.create('axis',[[0.0,4.0],[0.0,9.0]],{name:'F_s(N)', withLabel:true, grid:true, label:{position:'urt', CssStyle:'fontFamily:Oswald',fontSize:function(){return Math.round(16*brd2.canvasWidth/500.)}}});\r\n //slider\r\n var mu = brd2.create('slider', [[-9., 11.0], [-4, 11.0], [0.1, 0.25, 0.5]],{baseline:{strokeWidth:7, strokeColor:'grey'},highline:{strokeWidth:7, strokeColor:'black'}, name:'μs', size:8,face:'square', fillColor:'grey',strokeColor:'black', withTicks:false,label:{offset:[2,-15], CssStyle:'fontFamily:Oswald', fontSize:function(){return Math.round(16*brd2.canvasWidth/500.)}}});\r\n\t //\r\n var mass = brd2.create('slider', [[-9., 9], [-4, 9], [0.25, 1 , 2]],{baseline:{strokeWidth:7, strokeColor:'grey'},highline:{strokeWidth:7, strokeColor:'black'}, name:'m(kg)',size:8,face:'square', fillColor:'grey',strokeColor:'black', withTicks:false,label:{offset:[2,-15], CssStyle:'fontFamily:Oswald', fontSize:function(){return Math.round(16*brd2.canvasWidth/500.)}}});\r\n //base\r\n var base = brd2.create('polygon', [[-12,-0.78],[12,-0.75],[12, -3],[-12, -3]],{strokeWidth:0, fillcolor:'orange',vertices:{visible:false},withLines:false, fillOpacity:0.75,fixed:true});\r\n\t //image\r\n\tvar Pt0= brd2.create('point',[5, 0.],{name:'',fontSize:'28',size:2,fillColor:'yellow',strokeColor:'black',shadow:true, label:{CssStyle:'fontFamily:Oswald',offset:[0,35], fontSize:function(){return Math.round(16*brd2.canvasWidth/500.)}}});\r\n\tbrd2.create('image', ['/assets/grass.svg', [10.1, -1],[2, 1]], {opacity:1, fixed:true});\r\n\tbrd2.create('image', ['/assets/grass.svg', [8.1, -1],[2, 1]], {opacity:1, fixed:true});\r\n\t brd2.create('image', ['/assets/grass.svg', [6.1, -1],[2, 1]], {opacity:1, fixed:true});\r\n\t brd2.create('image', ['/assets/grass.svg', [4.1, -1],[2, 1]], {opacity:1, fixed:true});\r\n\t brd2.create('image', ['/assets/grass.svg', [2.1, -1],[2, 1]], {opacity:1, fixed:true});\r\n\t brd2.create('image', ['/assets/grass.svg', [0.1, -1],[2, 1]], {opacity:1, fixed:true});\r\n\t brd2.create('image', ['/assets/grass.svg', [-1.9, -1],[2, 1]], {opacity:1, fixed:true});\r\n\t brd2.create('image', ['/assets/grass.svg', [-3.9, -1],[2, 1]], {opacity:1, fixed:true});\r\n\t brd2.create('image', ['/assets/grass.svg', [-5.9, -1],[2, 1]], {opacity:1, fixed:true});\r\n\t brd2.create('image', ['/assets/grass.svg', [-7.9, -1],[2, 1]], {opacity:1, fixed:true});\r\n\t brd2.create('image', ['/assets/grass.svg', [-9.9, -1],[2, 1]], {opacity:1, fixed:true});\r\n\t brd2.create('image', ['/assets/mower.svg', [function(){return Pt0.X()-1}, -0.75],[2, 2]], {opacity:1, fixed:true});\r\n\t var restart= brd2.create('image', ['/assets/reloading.svg', [-6, 5],[2, 2]], {opacity:1, fixed:true});\r\n\t //Glider\r\n var pathAB = brd2.create('segment',[[4,1.05],[-28, 1.05]],{strokeWidth:4,straightFirst:false, straightLast:true, strokeColor:'black', fixed:true, visible:false});\r\n\t //Force Line\r\n\t var fa=brd2.create('point',[4,1.05],{name:'', size:0, fixed:true});\r\n\t var fb=brd2.create('glider',[4,1.05, pathAB],{name:'F_{ext} (Drag me!)',face:'triangleleft',size:8,fillColor:'yellow',strokeColor:'black',shadow:true, label:{CssStyle:'fontFamily:Oswald',offset:[-120,0], fontSize:function(){return Math.round(12*brd2.canvasWidth/500.)}}});\r\n\t var f = brd2.create('arrow',[fa,fb],{strokeWidth:4,straightFirst:false, straightLast:false, strokeColor:'green', fixed:true});\r\n\t \r\n\t //Friction\r\n\t var fi= brd2.create('point',[6,-0.25],{name:'',fontSize:'28', size:0});\r\n\t var fj = brd2.create('point',[function(){return fa.X()-fb.X()+fi.X();},-0.25],{name:'',fontSize:'28', size:0});\r\n brd2.create('arrow',[fi,fj],{strokeWidth:4,straightFirst:false, straightLast:false, strokeColor:'red', fixed:true});\r\n var cen= brd2.create('point',[function(){return fa.X()-fb.X()+fi.X();}, -0.25],{name:'F_s',fontSize:'28', size:0, label:{CssStyle:'fontFamily:Oswald', offset:[0,15], fontSize:function(){return Math.round(16*brd2.canvasWidth/500.)}}\r\n\t });\r\n\t \r\n var lim = brd2.create('line',[[0,function(){return mu.Value()*mass.Value()*g+5}],[6,function(){return mu.Value()*mass.Value()*g+5}]],{strokeWidth:2,straightFirst:false, straightLast:true, strokeColor:'red', fixed:true, dash:1});\r\n //friction\r\n\t brd2.create('text', [2, function(){return mu.Value()*mass.Value()*g+5.5}, 'Limiting Static Friction'], {fixed:true, fontSize:function(){return 16*brd2.canvasHeight/800}, cssStyle:'fontFamily:Oswald;'});\r\n //var wa = brd2.create('point',[function(){return Pt0.X();},-0.75],{name:'',fontSize:'28', size:2, fixed:true});\r\n var wb = brd2.create('point',[function(){return Pt0.X();},1.25],{name:'RN', size:0, fixed:true,label:{CssStyle:'fontFamily:Oswald',offset:[0,15], fontSize:function(){return Math.round(12*brd2.canvasWidth/500.)}} });\r\n //var na = brd2.create('point',[-s,c],{name:'',fontSize:'28', size:0, fixed:true});\r\n var nb = brd2.create('point',[function(){return Pt0.X();},-1.25],{name:'W=mg', size:0, fixed:true, label:{CssStyle:'fontFamily:Oswald',offset:[0,-10], fontSize:function(){return Math.round(12*brd2.canvasWidth/500.)}}});\r\n var ff= brd2.create('point',[function(){return Math.min(-fb.X()-2*s+3.5, mu.Value()*mass.Value()*g)-3.5;}, c],{name:'',fontSize:'28', size:0, fixed:true});\r\n //\r\n\t var i =1;\r\n\t setInterval(function(){\r\n if(Math.abs(fb.X()-4.0)>= mu.Value()*mass.Value()*g){\r\n Pt0.moveTo([-36, 0], 9000);\r\n fb.moveTo([-36-mu.Value()*mass.Value()*g, 1.05],9000);\r\n fa.moveTo([-36, 1.05],9000);\r\n\t\tfi.moveTo([-36, c],9000);;\r\n\t\tfj.moveTo([-36+mu.Value()*mass.Value()*g, c],9000);};\r\n\t\t},1200);\r\n //Start Over Button\r\n\t restart.on('down', function(){i=0; Pt0.moveTo([5, 0],1);fi.moveTo([6, -0.25],1);fa.moveTo([4, 1.05],1); fb.moveTo([4, 1.05],1);});\r\n\t mu.on('down', function(){i=0; Pt0.moveTo([5, 0],1);fi.moveTo([6, -0.25],1);fa.moveTo([4, 1.05],1); fb.moveTo([4, 1.05],1);});\r\n\t mass.on('down', function(){i=0; Pt0.moveTo([5, 0],1);fi.moveTo([6, -0.25],1);fa.moveTo([4, 1.05],1); fb.moveTo([4, 1.05],1);});\r\n\t //\r\n\t //\r\n function val(x){\r\n if (x <= mu.Value()*mass.Value()*g){\r\n return x;}\r\n else{\r\n return mu.Value()*mass.Value()*g;}};\r\n //brd2.addEvent(mve);\r\n var w = brd2.create('arrow',[Pt0, wb],{strokeWidth:4,straightFirst:false, straightLast:false, strokeColor:'black', fixed:true});\r\n var n = brd2.create('arrow',[Pt0, nb],{strokeWidth:4,straightFirst:false, straightLast:false, strokeColor:'black', fixed:true});\r\n brd2.create('functiongraph',[function(x){return val(x)+5}, 0, function(){return Math.min(-fb.X()+4, mu.Value()*mass.Value()*g+0.5)}],{strokeColor:'black', strokeWidth:4});\r\n brd2.unsuspendUpdate();\r\n }\r\n}\r\nexport default Boxes;\r\n","\r\n\r\n\r\n","import mod from \"-!../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../node_modules/thread-loader/dist/cjs.js!../../../../node_modules/babel-loader/lib/index.js!../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Friction.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../node_modules/thread-loader/dist/cjs.js!../../../../node_modules/babel-loader/lib/index.js!../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Friction.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./Friction.vue?vue&type=template&id=6de22a96&\"\nimport script from \"./Friction.vue?vue&type=script&lang=js&\"\nexport * from \"./Friction.vue?vue&type=script&lang=js&\"\nimport style0 from \"./Friction.vue?vue&type=style&index=0&id=6de22a96&prod&lang=scss&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports"],"sourceRoot":""}